

However, by working on the same game since 1992, they have been able to make what can only been the most advanced game among all games on the markets, with the depth of the game making the gameplay alsmost unexhaustable, with a dedicated fanbase very loyal to the game. However, at the same time, they have to keep adding new features to attract new players, even if this detracts from the development of the game, sometimes too much so. While realizing that their game will never be perfect, they want to keep improving it, and realize that balancing the game play and making it even more worthwhile and durable is the greatest interest of the long-time fans of the game as well.


From the early stages, they were always in good contact with the hard core players of their game on the forums, just as you guys seem to be, and they still do that to a certain extent. They release a new game every year FM 2010, FM 2011, and so on. Akin to Sports Interactive, who have been developing Football Manager, a football management simulation game (a gameplay with a lot of staying power, as well as a big, advanced and vastly comprehensive game). When I saw that you guys were making the Cold War game, my initial thought was that it was aimed at continuing the franchise, but simply giving it a new "feel". A friend just introduced the game to me a few weeks ago, so from my perspective it's very new. Yes, of course, I understand the need not to get stuck with this.
